bonus-effects:enabled:truedefault-level:1max-level:5 # group: 'advanced'1:range:16period-ticks:60price:material:diamondamount:64placeholder:'Diamond x{amount}'description:'10 Health + Each 3 seconds give 1 apple'effects:enabled:true1:type:MythicMobsmodifier-type:ADDstat:HEALTHvalue:10apply-actions:1:type:messagemessage:"§aLv1 Totem start!"remove-actions:1:type:messagemessage:"§cLv1 Totem end!"circle-actions:1:type:give_itemitem:material:apple2:range:20period-ticks:40price:material:diamondamount:128placeholder:'Diamond x{amount}'description:'15 Health + Each 2 seconds give 1 golden apple'effects:enabled:true1:type:MythicMobsmodifier-type:ADDstat:HEALTHvalue:15apply-actions:1:type:messagemessage:"§bLv2 Totem start!"remove-actions:1:type:messagemessage:"§7Lv2 Totem ended!"circle-actions:1:type:give_itemitem:material:golden_apple3:range:30period-ticks:20price:material:diamondamount:256placeholder:'Diamond x{amount}'description:'20 Health + Each 1 second give 1 enchanted golden apple'effects:enabled:true1:type:MythicMobsmodifier-type:ADDstat:HEALTHvalue:20apply-actions:1:type:messagemessage:"§6Lv3 Ultimate Totem Start!"remove-actions:1:type:messagemessage:"§8Ultimate Totem ended!"circle-actions:1:type:give_itemitem:material:enchanted_golden_apple
Note
All options in this page require restart the server to take effect.
Make sure you disable disappear option in your totem configs to use this feature.
Make sure your totem layout must not include entity.
This feature does not support Folia servers.
This feature is disabled in config.yml and totem configs, you need enable them in both files if you want to use this feature.
Enabled
Whether to enable this function.
Default Level
The default level of the bonus after totem actived, default set to 1.
Max Level
The maximum level of the bonus totem can upgraded.
Group
Set the group the totem, only use in limit feature.
Each Level settings:
The section starting with the number 1 represents the bonus settings for the corresponding level. The numbers should be continuous and set up to the maximum level. If a level is exactly the same as the settings of the previous level, you can skip that level.
Range
The range of the bonus effect. Support 2 formats:
Price - PREMIUM
The price player need cost to upgrade to this level, you can check this page for more info.
Description
A message that display in totem GUI.
Effects
Set libreforga effects or built-in bonus effect to this totem.
libreforge Effects
MythicTotem does not package libreforege, you have to purcahse any of Auxilor's plugin that package libreforage then install it in your server to make this work!
If you want to a totem has libreforge effects, you need do those things:
Set libreforge-hook option in config.yml to true.
Set bonus-effects.effects.enabled option in totem configs to true.
Add effects at config.yml's libreforge-effects option. Please note that effect ID must same as totem ID.
If you have installed MythicPrefixes in your server, you must make sure none of the totem IDs conflict with the tag IDs in MythicPrefixes; otherwise, using this feature may cause issues.
An example:
Built-in Effects
If you want to a totem has built-in effect bonus, you need do those things:
Set bonus-effects.effects.enabled option in tag configs to true.
Add below contents at your totem config if it is not exist.
If you removed BUFF here, you need to restart the server.
MythicLib
Add stats from MythicLib plugin. (Support stats from MMOCore, MMOItems)
MythicMobs
Add stats from MythicMobs plugin.
If you are getting NoSuchMethod error, this means you are using old version of MythicMobs, you need update it to LATEST. By default, all stats exist in MythicMobs are disabled, you need enable them in plugins/MythicMobs/stats.yml file or other stat configs.
AuraSkills
Add stats from AuraSkills plugin.
Since AuraSkills is saving the stat modifier, so if your server crash, totem bonus effects config change or other situations where the player's stat may not be cleared properly. Although MythicTotem consider this problem, if it still occur in your server: You can try restarting the server. If this does not solve the problem, you will have to use the /skills modifier removeall command for every players.
Condition
You can set condition for effects. Just try add conditions section here.
There is also a option called bypass-condition-after-apply option available, if set to false, plugin will auto remove effect if we found player no longer meet the condition of effect.
Period Ticks
How often should the actions in "circle actions" be executed, in ticks.
Apply Actions
The action executed when the totem effect actived.
Remove Actions
The action executed when the totem effect removed.
Circle Actions
The action executed between the totem effect active.
Settings in config.yml file
Enabled
Whether enable this feature.
Check Radius
Each player checks the totems within a certain distance nearby. For example, this represents checking if there are valid totems only within a 10-square range nearby.
Range Display
Support use particle to display totem range.
Limit
By deafult, common player can only active 1 bonus totem, and players who have group.vip permission can active extra 1 bonus totem. This can be changed here.
The default section means: By default, the maximum limit shared by all bonus totems, this does not represent a group called default, and this section cannot be deleted.
The section below default are for different groups. You can set group at each bonus totem config.