⚖️Condition Format

The condition format will consist of several options.

Supported Placeholders

MythicTotem supports those placeholders in ActionFormat and ConditionFormat.

  • %player%

  • %player_x%

  • %player_y%

  • %player_z%

  • %player_yaw% (Added in 2.1.5)

  • %player_pitch% (Added in 2.1.5)

  • %block_x%

  • %block_y%

  • %block_z%

  • %world%

  • %totem_start_x% (Added in 2.5.2)

  • %totem_start_y% (Added in 2.5.2)

  • %totem_start_z% (Added in 2.5.2)

  • %totem_column% (Added in 2.5.2)

  • %totem_raw% (Added in 2.5.2)

  • %totem_layout% (Added in 4.2.5)

  • %totem_id% (Added in 4.2.5)

World

Player must be in the world.

Biome

Player must be in the biome.

Permission

Player must has the permission.

Remember that OP players will always have all permissions unless plugin set it not by default, so if you want to test this condition, you have to deop yourself.

Placeholder

Player must be meet the placeholder condition.

Rule can be set to:

  • >=

  • <=

  • >

  • <

  • == (String)

  • = (Number)

  • != (Number or string)

  • !*= (Number or string) Not contains.

  • *= (String) Contains, for example, str *= string is true, but example *= ple is false.

Trigger

This totem can only be actived with specified trigger. For available trigger event, please view config.yml file.

(Added in 2.5.2)

Trigger Item

This totem can only be actived with specified item.

Near Mobs - Premium

If there is no corresponding mob within a nearby distance, the condition can be met. It supports both the vanilla mob ID and MythicMobs mob ID.

Do not use this condition in many totems and do not make distance too far otherwise this maybe lead to server lag.

Any

Not

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