Conditions

Available Placeholders

  • %player%

  • %player_x%

  • %player_y%

  • %player_z%

  • %player_yaw% (Added in 2.1.5)

  • %player_pitch% (Added in 2.1.5)

  • %block_x%

  • %block_y%

  • %block_z%

  • %world%

  • %totem_start_x% (Added in 2.5.2)

  • %totem_start_y% (Added in 2.5.2)

  • %totem_start_z% (Added in 2.5.2)

  • %totem_column% (Added in 2.5.2)

  • %totem_raw% (Added in 2.5.2)

Conditions List

  • For the list of available conditions, please view EnchantmentSlots Wiki.

  • Any, Not condition in only available for premium version of MythicTotem.

  • What's more, there is some more conditions that available for MythicTotem only, here is them:

Trigger

This totem can only be actived with specified trigger. For available trigger event, please view config.yml file.

(Added in 2.5.2)

conditions:
  type: trigger
  event: 'PlayerInteractEvent' 

Trigger Item

This totem can only be actived with specified item.

conditions:
  type: trigger_item
  item: 
    material: 'stone' # Use Item Format

Near Mobs - Premium

If there is no corresponding mob within a nearby distance, the condition can be met. It supports both the vanilla mob ID and MythicMobs mob ID.

conditions:
  type: mobs_near
  entity: SkeletonKing
  distance: 50

Do not use this condition in many totems and do not make distance too far otherwise this maybe lead to server lag.

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